AI Insights · Timothy · April 2022
Top 5 Science Games on Unified Platform in Israel Q1 2022
Discover the performance trends of the top 5 science games on both iOS and Android platforms in Israel during Q1 2022, based on Sensor Tower data.
Throughout the first quarter of 2022, several science-themed games demonstrated varied performance trends on unified platforms in Israel. Here’s a closer look at the weekly downloads, revenue, and active users for the top 5 science games.
Plague Inc. from Ndemic Creations showed a gradual increase in weekly revenue, peaking at around $187 in the week of January 24. Weekly downloads for the game saw an initial drop, starting from 484 downloads at the end of December 2021 and stabilizing around the 150 mark for most of the quarter. Active users also experienced a decline, dropping from 663 in the last week of December to approximately 249 by the end of March.
Jetpack Joyride, developed by Halfbrick Studios, experienced fluctuations in weekly revenue, with notable peaks of $103 in the weeks of January 3 and March 21. The game maintained a strong download rate, consistently achieving over 1K downloads per week, peaking at 1.33K in mid-February. Active users remained robust, starting the quarter at 7.2K and reaching a quarter-high of 8.7K in the week of February 28.
Cell to Singularity: Evolution from Computer Lunch saw a significant increase in weekly revenue, peaking at $101 in the last week of February. Weekly downloads remained relatively stable, hovering around 120-140 downloads per week. Active users showed minor fluctuations, starting the quarter at 778 and ending slightly lower at 730.
Day of the Tentacle Remastered by Double Fine Productions, Inc. had a consistent weekly revenue, ranging between $22 and $56, with a peak of $56 in the last week of March. This game did not have any notable download data for the quarter.
Homo Evolution from Azur Interactive Games Limited showed varied revenue trends, peaking at $79 in mid-January before gradually declining to $4 by the end of March. Weekly downloads saw a significant spike, peaking at 567 in mid-March. Active users also increased notably mid-quarter, reaching a peak of 1.06K in mid-March before settling at 831 by the end of the quarter.
These insights are derived from Sensor Tower data, providing a detailed view of the performance of top science games in Israel. For more comprehensive insights, visit Sensor Tower.